Nintendo Switch Port Review: Resident Evil 0, Resident Evil and Resident Evil 4
The remaster of the brilliant Resident Evil remake of 2002, as well as Resident Evil 0 and Resident Evil 4 have all come to the Nintendo Switch. The latter especially should come as little surprise, because RE4 has now released on countless platforms since it launched on the Nintendo GameCube in 2005 and really it’s quite fitting that it’s potentially its last re-release arrives to a Nintendo console. Now this review won’t be your usual review, because I’ve already reviewed each every one of these games already (links will be at the bottom of this write-up), so this instead will be talking about the quality of the Nintendo Switch ports.
For me personally, I believe the Resident Evil remake is the greatest remake of all-time, closely followed by Resident Evil 2 (2019). At the time it had everything you’d want from a remake, it had familiarity, as well as bringing something new to the table, such as those devious Crimson Zombies, who to this very day sends me into a frenzy panic. This port of a remake from what I can tell, is exactly the same as the version that released on PS4 and Xbox One, albeit a tad less in screen resolution and frames-per-second, but both discrepancies are little issue, if at all. Plus you get to play as a youthful Jill Valentine and Chris Redfield, not to mention that you get to listen to the iconic one-liners of the one and only, Barry Burton.
Resident Evil 0 originally started life in development as a Nintendo 64 title, before Capcom decided to move it over to the incoming release of the GameCube. At the time Resident Evil 0 released in 2002, the very same year as the remake and in hindsight, it perhaps struggled to get out of the juggernauts shadow for that very reason. As a result, RE0 was often over-looked quite unfairly, as it was a more then deserving prequel to the series taking place just 24 hours prior to the events in the Spencer Mansion. Interestingly, RE0 would have you play as two simultaneous protagonists, 18-year old medic and S.T.A.R.S rookie member Rebecca Chambers, who you met in the original Resident Evil and convicted criminal/escapee, Billy Coen. Resident Evil 0 seems to perform near identically to that of the Resident Evil remake, however, it seems that loading times such as the opening of doors, takes a smidge longer for some reason. Hopefully this can be improved upon with a patch? If not, it’s a mere minor gripe from a nit-picky perspective.
Finally, we have Resident Evil 4 which for some, is the best game in the entire series, however for me, it will always likely be Resident Evil 2. Resident Evil 4 chronologically takes place in-between Resident Evil: Code Veronica and Resident Evil Revelations, and Resident Evil 5. It stars none other than the hero of Raccoon City Leon Kennedy, who is on a mission to save the President of the US’s daughter. Resident Evil 4 pretty much has it all, a lengthy campaign filled with horror, suspense, action, epic boss battles and all-out silliness. I can see why it’s regarded as the best in the series and I wouldn’t argue against an individual’s personal preference. In terms of performance on the Switch, given that this is the more faster paced of the three games, its arguably the most impressive, even with a slightly less resolution and frames-per-second performance to that of its console counterparts. But also like Resident Evil and Resident Evil 0, being able to play RE4 handheld while on the shitter, wins just about any game of Top Trumps in my book.
Of course, one key aspect that each of these three games have over the versions that released on PC, PS4 and Xbox One, is that being on the Nintendo Switch, you can of course play the games on your TV, but also on the go in handheld mode. This for me is the biggest selling point as a life-long Resident Evil fan, playing these iconic and classic games on the go is an absolute dream for me. Granted that each game docked takes a slight dip in resolution and frames-per-second, but if anything, especially with the resolution, the smaller screen in handheld mode helps compress the visuals into a more compact screen, resulting in the resolution becoming even less of an issue.
Also, while there’s not currently any form of gamerscore and trophies for the Nintendo Switch, all three games have in-game trophies, which from what I can tell, are earned by performing the same actions as on PC Steam, PSN and Xbox Live. Perhaps the recently formed partnership with Nintendo and Microsoft’s Xbox Live, could mean that we could be earning Xbox achievements cross-format in the near future? One issue that I do have with these games however, is the £30 each, which is quite the steep price, when you consider you can pick-up all three games on other formats for less that price combined. So in that respect, unless you’re desperate to play these games on the go, it might be worth holding out for a sale. That said, regardless of what you pay, you’ll be getting three of the best Resident Evil games that his franchise has to offer and at some point, are must buys for Nintendo Switch owing Resident Evil fans.