It Looks Like Anthem Is Getting the Redesign It Desperately Needs!

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Posted February 11, 2020 by Richard Lee Breslin in Announcements, PC, PS4, Xbox One

It’s quite mad to think that EA and BioWare’s Anthem is still only a year old, but then with all the continued bad press that the game has received with its bugs, lack of content, story plot holes, uninspiring loot system and more, it feels like the game has been around for far longer than it has.

It has been rumoured for quite some time that Anthem is to be getting a complete redesign, so much so that it’s expected that it might end up being a very different game, perhaps to the standards that we were led to believe it would be, especially when putting it up against its 2017 E3 reveal.

However, BioWare General Manager, Casey Hudson has released a statement via the BioWare Blog that has very clearly indicated that Anthem will be getting the much expected reboot.  In the opening paragraph, Hudson expresses that he is “so proud of the work the team has put into the game”, which I believe is true, no doubt the developers have put in an humane amount of hours before and after the launch of Anthem, but the quality of the game, that’s an entirely different matter altogether.

Hudson also explained that while “the team has worked hard to improve stability, performance and general quality of life while delivering three seasons of new content and features” and that “Anthem needs a more satisfying loot experience, better long-term progression and a more fulfilling end game.  So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion.

So what does this mean for Anthem?  Well, at this stage we’re not entirely sure, but Hudson went on to say that “Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting.”  And that the developers will be given “time to test and iterate, focusing on gameplay first.”  Which let’s be honest, perhaps if the developers were given the time they needed to begin with, rather than having the pressure of pushing the game out for its release, maybe Anthem wouldn’t be in this mess to begin with?

Hudson also confirmed that Anthem in its current state will still be active with events, store refreshes (in other words, they still want that micros-transaction money), as well as “revisiting past seasonal and cataclysm content – starting with our anniversary towards the end of the month.”  Do they have something special planned for its anniversary?  I wouldn’t hold my breath for anything to exciting.

So there you have it, Anthem is getting the much needed reboot that it desperately requires, but will this Anthem 2.0 be enough to lure back players that already feel burned from the experience?  That remains to be seen, but if so, they really need to exceed the efforts made by No Man’s Sky and Final Fantasy XIV.  At the very least, it will be interesting to see the efforts to be made by EA and BioWare.  Personally, I really hope that they do perform a miracle, but I’m also not overly optimistic.

What are your thoughts on the Anthem reboot?  Does it excite you or is it all too little, too late?  Let us know across our social media channels.  You can also read our review of Anthem here.

Source: BioWare