Interviews
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Interview: With ‘Minutes’Creator Richard Ogden

It’s time to sit down with Minutes creator Richard Ogden. Richard who has over 18 years experience in the videogame industry and formerly worked at Sony Computer Entertainment, Bigbig Studios (as a company founder and di...



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Interview: Kickstarting Team 21’s Dungeons Of Aledorn

  A small yet dedicated team of indie developers known as Team 21 are in the process of launching a Kickstarter campaign for Dungeons of Aledorn. A bold spiritual successor to old school dungeon role playing titles such as...



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#EGX2014 Interview: Mike Bithell, developer of Thomas Was Alone and Volume.

Mike Bithell was one of the developers who held a session at the recent EuroGamer Expo 2014 event over at Earls Court in London. For those not familiar with Mike, he’s an independent dev who built on his game jam concept ...



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WWE 2K15 Exclusive Interview – Bryce Yang 2K Brand Director

Recently we got a chance to sit down and chat about all things WWE 2K15 at a special event with the awesome and well connected 2K Brand Director Bryce Yang.  We apologise in advance for not so great picture/sound quality and t...



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#EGX2014 Interview: Creative Director Of The Adventures Of Bertram Fiddle, Joe Wood

Since the games announcement I’d been keen to speak with the Bristol based Rumpus Animation team about leading Victorian Explorator, Bertram Fiddle. Episode 1 of his point and click adventures that is coming soon to PC...



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#EGX2014 Preview & Developer Interview: Dead Island 2, Reveals 8 Player Co-Op

I should start off by saying that Dead Island 2 is a pre-alpha, which makes it way before even the beta stage of development.  So it is very fair to expect some bugs, but considering a few minor hiccups along the way, my exper...



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Sony Confirms The Last Guardian Is Still In Development

Oh Sony, we have been waiting 5 long years for The Last Guardian to release after being shown at E3 in 2009. From that reveal I have been clenching on, hoping that we will get a release date, but sadly no. That is not the case....



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#EGX2014 Interview: Producer On Indie Game TerraTech, Sai Wun Poon

First stop at Eurogamer Expo (EGX) was to catch up with the Payload Studios, the team behind TerraTech. The game is a very unique exploration and combat title, in which you search procedurally generated worlds to collect r...



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#EGX2014 Preview & Developer Interview: Mortal Kombat X

At EGX I got a chance to go hands on with NetherRealm’s latest instalment of the long running Mortal Kombat series, with Mortal Kombat X and to say that I was impressed with what I had played was an understatement.  The firs...



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#EGX2014 Interview: Creator Of Indie Game TinyKeep ‘Phi Dinh’

At the recent Eurogamer Expo (EGX) in London I managed to steal some time with one some of the developers showcasing at the event. Phi Dinh is one of those. He’s the creator, project manager and lead programmer at Phigame...






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