Events
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#EGX2014 Interview: Mike Bithell, developer of Thomas Was Alone and Volume.

Mike Bithell was one of the developers who held a session at the recent EuroGamer Expo 2014 event over at Earls Court in London. For those not familiar with Mike, he’s an independent dev who built on his game jam concept ...



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HaloFest Announced! Nightfall Trailer, Developer Interviews, Halo 5 First Look & More!

Microsoft has announced HaloFest, a celebration of as much Halo goodness as you can humanly cram into 72 hours!  HaloFest will feature a first look at the hugely anticipated Halo 5: Guardians, the premiere of the digital TV se...



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#EGX2014 Preview: The Order 1886

Ah, The Order: 1886. A much anticipated title of mine for the PS4. Ever since revealed at E3 I have been excited to try out the game for myself, but unluckily haven’t had the chance, that was until EGX 2014.  My first ...



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#EGX2014 Interview: Creative Director Of The Adventures Of Bertram Fiddle, Joe Wood

Since the games announcement I’d been keen to speak with the Bristol based Rumpus Animation team about leading Victorian Explorator, Bertram Fiddle. Episode 1 of his point and click adventures that is coming soon to PC...



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#EGX2014 Preview: Dying Light

Ever since it was announced last year, Dying Light has been a game on my radar and it’s been a title that I’ve been covering religiously.  Being a fan of the Dead Island games, I was intrigued to see what developers Techla...



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#EGX2014 Preview: Project Cars

Upon playing the Project Cars demo at EGX, I assumed that what I would be playing is a game that is perhaps closer resembling a full-on simulation, rather than an arcade type racer.  I was expecting myself to fly off each corn...



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#EGX2014 Preview & Developer Interview: Dead Island 2, Reveals 8 Player Co-Op

I should start off by saying that Dead Island 2 is a pre-alpha, which makes it way before even the beta stage of development.  So it is very fair to expect some bugs, but considering a few minor hiccups along the way, my exper...



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#EGX2014 Preview: Call Of Duty Advanced Warfare

When I arrived at EGX, my first point of call was the Call of Duty: Advanced Warfare stand, as you know that will get busy and hectic very quickly.  After my wait I got to sit down to play two matches, each with a different mo...



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#EGX2014 Preview: Lords Of The Fallen

Before I begin this preview of Lords of the Fallen I feel it’s important to point out that the demo booth I was playing was frequently glitching. I waited 5 minutes for the game to load and found my character running where ...



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#EGX2014 Preview: Bloodborne

My main gripe with the Dark Souls games has always been that I found the controls a bit slow and methodical. I loved the world design and was repeatedly in awe at the enemy design, at least that is my excuse for being killed ...






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